![]() ![]() ![]() Use siphon energy and cosmite constantly, sometimes even on your allies. Your specialty structure for Syndicate generates influence which can help a lot. I tried to keep a store of 120-150 influence whenever possible to immediately hire a ton of Hunters to go defend if I was attacked and they are a great emergency resource. Their units can use most of your psionic mods and fly, making them invaluable on water maps. Integrate the psi-fish as early as possible. An interesting strategy is that if your heroes start the campaign in a vehicle since the they got piloting last map, they don't actually need to choose it the second mission! Just be careful the vehicle isn't destroyed. The first mission is very relaxed so make sure by the end your leader is level 6 with at least a tier 3 weapon and all tier 2 or 3 mods. ![]() Make sure you are going into this mission with your leader as maxed out as possible. This map was a slog and I had to reload my save several times. ![]()
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